Auto Revolution 0.4.7 is out!
Hello all! I'm excited to announce that version 0.4.7 is out! If all goes well, this will be the last free version, so get it while you can!
Changelog:
0.4.7:
- Removed unnecessary polys from phase bomb canisters.
- Added more lights to phase bomb canister texture.
- Very slightly decreased the player’s jump height.
- Changed the assault rifle’s placement in level 2.
- Added a bit more ammo to level 2.
0.4.6:
- Enemy attacks now deviate properly.
- Implemented turret prototypes. (Not yet included.)
- The phase bomber no longer has infinite ammo (whoopsie!)
- Pickup UI now works a bit better.
- Added secret discovery sound.
- The phase bomber now has a different shoot sound.
- Added placeholder explosion sound and screen shake effect for phase bombs.
- Fixed an issue where the weapon indicator UI wouldn’t transfer between levels.
- Armor is now saved between levels.
- Enemies now try to respect your personal space slightly.
0.4.5:
- Implemented phase bomb canister model.
- Re-baked level 1 and 2 lights.
- Bumped up the health of ‘wasp drones’
- Slightly decreased each drone’s attack delay.
0.4.4:
- Jumping now feels a lot better.
- Enemies now stop before they shoot.
- Added more secrets to level 2.
- Added placeholder floating messages to secret areas.
0.4.3:
- Re-worked light baking on level 1.
Yep, that’s it.
0.4.2:
- Finished Level 1.
- Added wasp drone prototype. (Placeholder included.)
0.4.1:
- Added new model for armor pickups. (What can I say? It took a while.)
- Added ‘monster closets’ to level 1.
- Finally fixed an issue where doors would often overshoot or undershoot their intended destination.
0.4.0:
- Added level stat counters.
- Added a splash text for when the player finds a secret.
- Fixed an issue where the player would become unable to collect ammo after dying.
0.3.9:
- Added UI ‘animations’ for pickups.
- Began implementation of level stat counters.
0.3.8:
- Implemented phase bomber, including new model.
- Adjusted ammo pickups in level 2.
- Added text for the remaining 2 ammo types.
0.3.7:
- Moved the prototype’s level to level 2. The player now starts in a new preliminary level.
- Added shotgun and AR pickups to level 2.
- Replaced the placeholder model for the alloy talon. (Still WIP)
0.3.6:
- Began a new weapon design – the alloy talon.
- The player no longer starts with the shotgun and AR. They now start with the alloy talon prototype and the pistol.
- Fixed an issue where the player’s screen wouldn’t move when they took damage. It also moves more to read better while the player is shooting.
Files
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Auto Revolution
A boomer shooter where AIs have taken over the world.
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